AI Insights · Timothy · April 2024
Top 5 Disney Games on iOS in Mexico: Q1 2024 Performance
Discover the performance metrics of the top 5 Disney games on iOS in Mexico during Q1 2024, including weekly downloads, revenue, and active users trends.
In Q1 2024, the top 5 Disney games on the iOS platform in Mexico showcased varied performance metrics. Here’s a closer look at their weekly downloads, revenue, and active user trends, based on data from Sensor Tower.
Disney Speedstorm from Gameloft had a dynamic quarter. Weekly revenue peaked at approximately $426 in the last week of January, while weekly downloads started at around 6.1K at the beginning of January and ended at 3.6K by the end of March. Weekly active users increased from 44.9K to 52.2K over the quarter.
Marvel Contest of Champions by Kabam Games, Inc. experienced notable revenue fluctuations. It began the quarter with a weekly revenue of around $22.9K, dropping to $6K by late January, and then rising again to about $14.4K in mid-March. Weekly downloads saw a dip from 3.3K to 2.6K, while weekly active users remained relatively stable, ending the quarter at around 14.7K.
Disney Emoji Blitz Game from Jam City, Inc. saw a varied performance. The game's weekly revenue started at $7.3K, dipping to $3.2K in mid-February, and then peaking again at $7.4K by the end of February. Weekly downloads fluctuated significantly, starting at 2.6K and dropping to 324 in early March, before rising to 1.6K by the end of the quarter. Weekly active users peaked at 8.7K mid-January, ending the quarter at around 5.6K.
The Simpsons™: Tapped Out by Electronic Arts displayed consistent performance. Weekly revenue varied, starting at $1.3K, seeing a peak of $2.5K in mid-March, and ending at $988. Weekly downloads remained steady, starting at 1.8K and ending at the same figure. Active users showed minor fluctuations, maintaining around 12K throughout the quarter.
Disney Coloring World from StoryToys Limited had a relatively stable quarter. Weekly revenue saw minor variations, starting at $1.6K and ending at $872. Downloads began at 1.6K, dipping to 605 in early March, and rising slightly to 938 by the end of the quarter. Weekly active users saw a slight decline from 2.8K to 1.9K.
For more detailed insights into these trends, visit Sensor Tower.